Lib.mesh.generate.TorusMesh - tixl3d/tixl GitHub Wiki
Generates a procedural three-dimensional torus mesh which can be rendered with [DrawMesh], [DrawMeshUnlit] and [DrawMeshHatched] among others. Also known as: Donut
For a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToDrawThings].
It can also become the source for a particle system with [MeshVerticesToPoints] or [PointsOnMesh]. To import static 3D meshes from other programs refer to [LoadObj].
| Name (Relevancy & Type) | Description |
|---|---|
| Radius (Single) | Ring size. |
| Thickness (Single) | Ring thickness. |
| Segments (Int2) | Controls the tessellation. 1. Along the Radius. 2. Along the Thickness. |
| Spin (Vector2) | Slides the geometry. 1. Along the Radius. 2. Around the Thickness. |
| Fill (Vector2) | Cuts and compresses / slides the geometry. X. Along the Radius. Y. Along the Thickness. |
| SmoothAngle (Single) | Defines at what angle two adjacent faces share a smoothing group. |
| Name | Type |
|---|---|
| Data | T3.Core.DataTypes.MeshBuffers |
⚠ Everything else is automatically generated and will be overwritten regularly.