Lib.mesh.generate.SphereMesh - tixl3d/tixl GitHub Wiki
Generates a procedural three-dimensional UV sphere mesh which can be rendered with [DrawMesh] , [DrawMeshUnlit] and [DrawMeshHatched] among others.
For a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToDrawThings].
It can also become the source for a particle system with [MeshVerticesToPoints] or [PointsOnMesh]. To import static 3D meshes from other programs refer to [LoadObj].
Name (Relevancy & Type) | Description |
---|---|
Radius (Single) | Controls the size. |
Segments (Int2) | Controls the quantity of segments. The first value controls the division along the equator of the sphere. The second value controls the division from pole to pole. |
Name | Type |
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Data | T3.Core.DataTypes.MeshBuffers |
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⚠ Everything else is automatically generated and will be overwritten regularly.