Lib.mesh.generate.NGonMesh - tixl3d/tixl GitHub Wiki
Generates a procedural flat circular mesh with a joined center vertex which can be rendered with [DrawMesh], [DrawMeshUnlit] and [DrawMeshHatched] among others. Also consider using [CylinderMesh].
For a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToDrawThings].
It can also become the source for a particle system with [MeshVerticesToPoints] or [PointsOnMesh]. To import static 3D meshes from other programs refer to [LoadObj].
| Name (Relevancy & Type) | Description |
|---|---|
| Segments (Int32) | Controls the tessellation. |
| Radius (Single) | Defines the Radius |
| Stretch (Vector2) | Scales the Mesh X: Width Y: Height |
| Center (Vector3) | Transforms the position of the pivot |
| Rotation (Vector3) | Rotates the Mesh |
| TextureMode (Int32) | Select different UV methods |
| Name | Type |
|---|---|
| Data | T3.Core.DataTypes.MeshBuffers |
⚠ Everything else is automatically generated and will be overwritten regularly.