Lib.image.transform.TransformImage - tixl3d/tixl GitHub Wiki

TransformImage

in Lib.image.transform


Rotates, offsets, and scales the incoming image. It includes texture wrapping modes: Repeat, Mirror, Clamp, Border... It's a powerful and versatile operator with many use cases such as tiling textures, patterns, decals...

To control how the image changes when it's repeating use: [MirrorRepeat] A more sophisticated version: [KochKaleidoskope]


Input Parameters

Name (Relevancy & Type) Description
Image (Texture2DRequired) -
Offset (Vector2) Moves the incoming image
Stretch (Vector2) Scales the incoming image in the following directions:

X: Width
Y: Height
Scale (Single) Linearly scales the incoming image
Rotation (Single) Rotates the incoming image
Resolution (Int2) Overwrites the resolution of the incoming image
ResolutionFactor (Vector2) This can be useful to scale down and
GenerateMips (Boolean) Defines whether Mipmaps should be generated
Filter (Filter) Defines the Image filtering used
WrapMode (Int32) Defines how the area around the image is will be rendered

Outputs

Name Type
TextureOutput T3.Core.DataTypes.Texture2D

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