Lib.image.transform.TransformImage - tixl3d/tixl GitHub Wiki
Rotates, offsets, and scales the incoming image. It includes texture wrapping modes: Repeat, Mirror, Clamp, Border... It's a powerful and versatile operator with many use cases such as tiling textures, patterns, decals...
To control how the image changes when it's repeating use: [MirrorRepeat] A more sophisticated version: [KochKaleidoskope]
| Name (Relevancy & Type) | Description |
|---|---|
| Image (Texture2DRequired) | - |
| Offset (Vector2) | Moves the incoming image |
| Stretch (Vector2) | Scales the incoming image in the following directions: X: Width Y: Height |
| Scale (Single) | Linearly scales the incoming image |
| Rotation (Single) | Rotates the incoming image |
| Resolution (Int2) | Overwrites the resolution of the incoming image |
| ResolutionFactor (Vector2) | This can be useful to scale down and |
| GenerateMips (Boolean) | Defines whether mipmaps should be generated |
| Filter (Filter) | Defines the image filtering used |
| WrapMode (Int32) | Defines how the area around the image will be rendered |
| Name | Type |
|---|---|
| TextureOutput | T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.