Lib.image.transform.MakeTileableImageAdvanced - tixl3d/tixl GitHub Wiki
Makes an incoming image tileable based on linear edge falloff combined with a tweakable noise pattern that can also be animated. Useful to avoid visible repetitive patterns that can happen with the similar and simpler [MakeTileableImage].
Name (Relevancy & Type) | Description |
---|---|
ImageA (Texture2D) | - |
EdgeFallOff (Single) | Defines the size / length of the transition |
TilingMode (Int32) | Defines how the image is tiled: 0 = No Tiling 1 = horizontal tiling only 2 = vertical tiling only 3 = vertical and horizontal tiling |
AddNoiseToTransition (Boolean) | Enables / disables a noise pattern in the transition |
FadeOut (Single) | Defines the subtlety / how intense the noise pattern is shown in the tiling. |
Scale (Single) | Defines the size of the noise pattern |
Phase (Single) | Can be used to randomly change the noise pattern. Can also be animated (for example with [Time]...) |
Name | Type |
---|---|
Selected | T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.