Lib.image.transform.MakeTileableImage - tixl3d/tixl GitHub Wiki
Makes an incoming image tileable based on linear edge Falloff.
This can be used to repeat an imported or generated texture infinitely without any obviously visible borders.
Also see [MakeTileableImageAdvanced] for a version with more options.
Name (Relevancy & Type) | Description |
---|---|
ImageA (Texture2D) | - |
EdgeFallOff (Single) | Defines the length / size of the transition |
TilingMode (Int32) | Defines how the image is tiled: 0 = No Tiling 1 = horizontal tiling only 2 = vertical tiling only 3 = Vertical and horizontal tiling |
IsEnabled (Boolean) | - |
Name | Type |
---|---|
Selected | T3.Core.DataTypes.Texture2D |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.