Lib.image.generate.noise.WorleyNoise - tixl3d/tixl GitHub Wiki

WorleyNoise

in Lib.image.generate.noise


Also called Voronoi noise and cellular noise. It allows creating nice textures, from organic to science fiction spaceship hull.

It has various methods like:

  • Manhattan Worley
  • Chebyshev Worley

Combine it with [Steps] or / and [DetectEdges] for example.

Available Noise Ops [WorleyNoise] [FractalNoise] [ShardNoise]


Input Parameters

Name (Relevancy & Type) Description
Texture (Texture2D) -
TextureBlend (Single) -
ColorA (Vector4) -
ColorB (Vector4) -
Scale (Single) -
Stretch (Vector2) -
Offset (Vector2) -
Phase (Single) -
Randomness (Single) -
Clamping (Vector2) -
GainAndBias (Vector2) -
Method (Int32) -
Resolution (Int2) -
GenerateMips (Boolean) -

Outputs

Name Type
TextureOutput T3.Core.DataTypes.Texture2D

⚠ Everything else is automatically generated and will be overwritten regularly.

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