Lib.image.generate.noise.ShardNoise - tixl3d/tixl GitHub Wiki

ShardNoise

in Lib.image.generate.noise


A port of @ENDESGA's SHARD NOISE shader It can be used clouds/fog/metal/crystal textures and more Check the link below.

Available Noise Ops [WorleyNoise] [FractalNoise] [ShardNoise]


Input Parameters

Name (Relevancy & Type) Description
ColorA (Vector4) -
ColorB (Vector4) -
GainAndBias (Vector2) -
Scale (Single) -
Stretch (Vector2) -
Offset (Vector2) -
Direction (Vector2) -
Phase (Single) -
Sharpen (Single) -
Rate (Single) -
Method (Int32) -
Resolution (Int2) -
GenerateMips (Boolean) -

Outputs

Name Type
TextureOutput T3.Core.DataTypes.Texture2D

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