Lib.image.fx.stylize.Pixelate - tixl3d/tixl GitHub Wiki
TilesAmount parameter works only if Divisor = 0, if Divisor is greater than 0 it will divide the resolution of your image and try to keep the tiles close to a square shape.
[MosaicTiling] is similar, I needed a "pixel perfect" alternative that allows to define the desired X and Y resolution using integers.
Tags: lowres / low-res / Pixelart / resolution / Mosaic / tiling / old-school / retro / grid
Name (Relevancy & Type) | Description |
---|---|
Image (Texture2DRequired) | - |
Color (Vector4) | Multiplier color applied to the final output |
Divisor (Int32) | Sets the size of the tiles according to the source resolution |
TileAmount (Int2) | Set X and Y resolution (ignored if Divisor is greater than 0) |
Shape (Texture2D) | Customize the tile, could be used to |
Name | Type |
---|---|
TextureOutput | T3.Core.DataTypes.Texture2D |
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