in Lib.image.fx.distort
| Name (Relevancy & Type) |
Description |
|
Image (Texture2DRequired) |
- |
|
DisplaceMap (Texture2DRequired) |
- |
|
DisplaceMode (Int32) |
- |
|
Displacement (Single) |
- |
|
DisplacementOffset (Single) |
- |
|
Twist (Single) |
- |
|
Shade (Single) |
Darkens the effect |
|
SampleRadius (Single) |
- |
|
DisplaceMapOffset (Vector2) |
- |
|
WrapMode (TextureAddressMode) |
Defines if and how the image is repeated at its edge |
|
GenerateMips (Boolean) |
- |
|
RGSS_4xAA (Boolean) |
- |
| Name |
Type |
| Output |
T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.