Lib.image.color.ChannelMixer - tixl3d/tixl GitHub Wiki
Adjusts the color of an incoming image.
Each column defines a color channel of the output, whereas the incoming components are multiplied by a factor and summed up. Finally, a value is added to each component.
You can do a lot of things with this operator, like:
- converting to grayscale
- extracting an alpha channel to grayscale
- inverting an image
- swapping color channels.
Check the presets for examples. For more natural color correction, try [Adjust Color].
| Name (Relevancy & Type) | Description |
|---|---|
| Texture2d (Texture2DRequired) | - |
| MultiplyR (Vector4) | - |
| MultiplyG (Vector4) | - |
| MultiplyB (Vector4) | - |
| MultiplyA (Vector4) | - |
| Add (Vector4) | - |
| GenerateMipmaps (Boolean) | - |
| ClampResult (Boolean) | - |
| Name | Type |
|---|---|
| Output | T3.Core.DataTypes.Texture2D |
⚠ Everything else is automatically generated and will be overwritten regularly.