Lib.field.use.RaymarchPoints - tixl3d/tixl GitHub Wiki
Moves points along their Z-axis until they hit an SDF surface.
This can be used for visualizing raymarching or simlurate rays being reflected from an SDF surface.
Name (Relevancy & Type) | Description |
---|---|
Field (ShaderGraphNodeRequired) | - |
Points (BufferWithViewsRequired) | - |
MaxSteps (Int32) | - |
MinDistance (Single) | - |
StepDistanceFactor (Single) | - |
MaxReflectionCount (Int32) | - |
Mode (Int32) | - |
WriteDistanceTo (Int32) | - |
WriteStepCountTo (Int32) | - |
NormalSamplingDistance (Single) | - |
MaxDistance (Single) | - |
Name | Type |
---|---|
Result2 | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.