Lib.field.use.RaymarchPoints - tixl3d/tixl GitHub Wiki

RaymarchPoints

in Lib.field.use


Moves points along their Z-axis until they hit an SDF surface.

This can be used for visualizing raymarching or simlurate rays being reflected from an SDF surface.


Input Parameters

Name (Relevancy & Type) Description
Field (ShaderGraphNodeRequired) -
Points (BufferWithViewsRequired) -
MaxSteps (Int32) -
MinDistance (Single) -
StepDistanceFactor (Single) -
MaxReflectionCount (Int32) -
Mode (Int32) -
WriteDistanceTo (Int32) -
WriteStepCountTo (Int32) -
NormalSamplingDistance (Single) -
MaxDistance (Single) -

Outputs

Name Type
Result2 T3.Core.DataTypes.BufferWithViews

⚠ Everything else is automatically generated and will be overwritten regularly.

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