Lib.field.use.ApplyVectorField - tixl3d/tixl GitHub Wiki
Applies a signed XYZ vector field by setting the rotation and F1 to a set of points.
Ideally this requires a vector field, not a color or SDF, with signed vectors for the 3 axis in world space.
Also see [SdfToVector]
Name (Relevancy & Type) | Description |
---|---|
Points (BufferWithViewsRequired) | - |
Strength (Single) | - |
StrengthFactor (Int32) | - |
Normalize (Boolean) | - |
VectorField (ShaderGraphNodeRequired) | - |
UpVector (Vector3) | - |
ClampLength (Single) | - |
ScaleLength (Single) | - |
SetFx1To (Int32) | - |
SetFx2To (Int32) | - |
Name | Type |
---|---|
Result2 | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.