Lib.field.use.ApplyVectorField - tixl3d/tixl GitHub Wiki
Applies a signed XYZ vector field by setting the rotation and F1 to a set of points.
Ideally this requires a vector field, not a color or SDF, with signed vectors for the 3 axis in world space.
Also see [SdfToVector]
| Name (Relevancy & Type) | Description |
|---|---|
| Points (BufferWithViewsRequired) | - |
| Strength (Single) | - |
| StrengthFactor (Int32) | - |
| Normalize (Boolean) | - |
| VectorField (ShaderGraphNodeRequired) | - |
| UpVector (Vector3) | - |
| ClampLength (Single) | - |
| ScaleLength (Single) | - |
| SetFx1To (Int32) | - |
| SetFx2To (Int32) | - |
| Name | Type |
|---|---|
| Result2 | T3.Core.DataTypes.BufferWithViews |
⚠ Everything else is automatically generated and will be overwritten regularly.