Lib.field.space.TransformField - tixl3d/tixl GitHub Wiki
Transforms, rotates and scales the incoming field in 3D space. Similar node with less options: [Translate]
It can be rendered with [RaymarchField] and visualized with [VisualizeFieldDistance].
Other nodes: [RepeatWithMirror], [PolarRepeat], [TwistField].
It needs an incoming field like [BoxSDF], [ChainLinkSDF], [FractalSDF] as an input.
For a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToRaymarchField].
Name (Relevancy & Type) | Description |
---|---|
InputField (ShaderGraphNodeRequired) | - |
Translation (Vector3) | Moves the incoming field X (-left / +right), Y (-down / + up), Z (-forward/+backwards) |
Rotation (Vector3) | Rotates the incoming field around the following axes: X: Horizontal axis Y: Vertical axis Z: Forward axis |
Scale (Vector3) | Scales the incoming field in the following directions: X: Width Y: Height Z: Depth |
UniformScale (Single) | Uniformly scales the incoming field |
Shear (Vector3) | Shears the incoming field in the following directions: X: Width Y: Height Z: Depth |
Pivot (Vector3) | Moves the Pivot (center point) of the incoming field: X (-left / +right) Y (-down / + up) Z (-forward/+backwards) The Pivot Point determines the location of the incoming subgraph Gizmo. Transforming its location can make it easier to perform transformations around the position you want. |
Name | Type |
---|---|
Result | T3.Core.DataTypes.ShaderGraphNode |
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