Lib.field.render.Render2dField - tixl3d/tixl GitHub Wiki
Renders a 2d color field into a texture.
| Name (Relevancy & Type) | Description |
|---|---|
| MaxSteps (Single) | - |
| StepSize (Single) | - |
| MinDistance (Single) | - |
| MaxDistance (Single) | - |
| Specular (Vector4) | - |
| Glow_ (Vector4) | - |
| AmbientOcclusion (Vector4) | - |
| Background (Vector4) | - |
| Spec (Vector2) | - |
| AoDistance (Single) | - |
| Fog (Single) | - |
| LightPos (Vector3) | - |
| DistToColor (Single) | - |
| ColorField (ShaderGraphNode) | - |
| Name | Type |
|---|---|
| DrawCommand | T3.Core.DataTypes.Command |
⚠ Everything else is automatically generated and will be overwritten regularly.