Lib.field.render.Render2dField - tixl3d/tixl GitHub Wiki
Renders a 2d color field into a texture.
Name (Relevancy & Type) | Description |
---|---|
MaxSteps (Single) | - |
StepSize (Single) | - |
MinDistance (Single) | - |
MaxDistance (Single) | - |
Specular (Vector4) | - |
Glow_ (Vector4) | - |
AmbientOcclusion (Vector4) | - |
Background (Vector4) | - |
Spec (Vector2) | - |
AoDistance (Single) | - |
Fog (Single) | - |
LightPos (Vector3) | - |
DistToColor (Single) | - |
ColorField (ShaderGraphNode) | - |
Name | Type |
---|---|
DrawCommand | T3.Core.DataTypes.Command |
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⚠ Everything else is automatically generated and will be overwritten regularly.