Lib.field.generate.texture.Raster3dField - tixl3d/tixl GitHub Wiki

Raster3dField

in Lib.field.generate.texture


Uses TiXL's Raymarching integration to generate a procedural raster 3D Texture that can be mapped onto meshes via [DrawMesh]. Connects into the 'FragmentField' input of [DrawMesh].


Input Parameters

Name (Relevancy & Type) Description
ColorA (Vector4) -
ColorB (Vector4) -
Offset (Vector3) -
Scale (Vector3) -
LineWidth (Single) -
Feather (Single) -

Outputs

Name Type
Result T3.Core.DataTypes.ShaderGraphNode

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