Lib.field.generate.sdf.CylinderSDF - tixl3d/tixl GitHub Wiki

CylinderSDF

in Lib.field.generate.sdf


Generates a procedural cylinder field with rounded edges which can be rendered with [RaymarchField] and visualized with [VisualizeFieldDistance].

For a simple and interactive tutorial on the TiXL rendering pipeline, see [HowToRaymarchField].

It can be modified with [BendField] , [TransformField] , [PolarRepeat] and more.

Similar nodes: [BoxSDF], [ChainLinkSDF], [FractalSDF].

To use a Mesh made of polygons refer to [CylinderMesh].


Input Parameters

Name (Relevancy & Type) Description
Center (Vector3) Transforms the center of the object
Radius (Single) Defines the thickness / radius of the cylinder
Height (Single) Defines the height of the cylinder
Rounding (Single) Defines how much the edge of the cylinder is rounded / beveled
Axis (Int32) Defines the axis along which the field is aligned

Outputs

Name Type
Result T3.Core.DataTypes.ShaderGraphNode

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⚠ Everything else is automatically generated and will be overwritten regularly.

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