Lib.field.adjust.PushPullSDF - tixl3d/tixl GitHub Wiki
Makes the incoming SDF volumes thicker or thinner by pushing or pulling the surface by adding a constant value to the distance.
Name (Relevancy & Type) | Description |
---|---|
SdfField (ShaderGraphNodeRequired) | - |
AmountField (ShaderGraphNode) | Add additional scale field to simulate some kind of displacement. This will break the Lipschitz continuity of your field and cause artifacts when raymarching. |
Amount (Single) | - |
StepScale (Single) | - |
Name | Type |
---|---|
Result | T3.Core.DataTypes.ShaderGraphNode |
⚠ Everything else is automatically generated and will be overwritten regularly.