Lib.field.adjust.NoiseDisplaceSDF - tixl3d/tixl GitHub Wiki

NoiseDisplaceSDF

in Lib.field.adjust


Displaces the distance of an SDF with a perlin-like noise offset.

NOTE: this operator will break the Lipschitz continuity of your field and will cause artifacts when raymaching. It's sometimes possible to reduce some of these artifacts, be reducing the step-size for raymarching.

Please check the Additional documentation in [RaymarchSdf]


Input Parameters

Name (Relevancy & Type) Description
InputField (ShaderGraphNodeRequired) -
Amount (Single) Amount of the displacemnt.
Scale (Single) The scale of the noise field.
Offset (Vector3) Offset to the noise field. Try to animate this with [AnimVec3].

Outputs

Name Type
Result T3.Core.DataTypes.ShaderGraphNode

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