static tag - tiagodinis/GParticles GitHub Wiki
Description: Tag that contains the definition of a static collider, one that enver changes positions during the processing of events.
Currently, the only supported collider primitives are spheres and planes. Spheres are defined by their position and a radius (w component), while planes are defined by their normal vector and distance to the origin (w component), following this plane equation.
Parent tag: colliders
Child tags: none
| attribute | type | description |
|---|---|---|
| type | string | the collider type (sphere, plane) |
| x | float | the collider x component |
| y | float | the collider y component |
| z | float | the collider z component |
| w | float | the collider w component |
Examples:
1) <static type="sphere" x=-3 y=-2 z=0 w=1 />
2) <static type="plane" x=0 y=1 z=0 w=3 />