Walls - theripper93/canvas3dcompendium GitHub Wiki
Creating a Wall
At the moment it's not possible to create walls directly in 3D, create them in 2D Mode or use Tiles instead. The Height of the wall will be set depending on the Top and Bottom set through wall height, it's thickness can be found in the 3D Tab.
Textures
By default the texture of the wall will be automatically tiled. If you wish to stretch it instead simply enable the option in the wall configuration
The color option will also apply a tint to the texture, so leave it white to get the original color.
You can chose any texture, transparent or animated. If the texture has transparency you will need to set the wall opacity to less than 1. This is a workaround because setting objects to transparent in 3d makes them more expansive to comupte and since i cannot autodetect transparency you will have to set this to 0.99 to enable the transparency in the image.
Walls offer both a Texture and a Sides Texture option, if only the Texture is set, it will also be used for the sides.
Doors
Doors can be interacted with, clicking on a door will trigger the standard foundry interactions. Right click to lock also works. 3D Canvas does not display any Icon for the door, simply click it's 3D Representation.
Material
Through the Roughness and Reflectivity Options you can set how the wall looks.