Getting Started - theripper93/canvas3dcompendium GitHub Wiki

Required Modules

The following modules are all required for 3D Canvas to function, you must install them or you will not be able to enable 3D Canvas:

  • Lib Wrapper: Library module for multi module interaction
  • Socketlib: Library module for sending commands between clients
  • Wall Height: To handle wall size
  • Better Roofs: For tile logic and for Levels to function
  • Levels: To handle 3d vision and other 3d logic

Your First 3D Scene

Now that you are setup with all the modules you need let's get into 3D.

As a GM you can enable 3D on any map by pressing the Toggle 3D Mode button () located under the Token Controls () You can try this in your existing maps, enabling 3D Mode will not make any changes to your original 2D Scene!

Lost with how to navigate in 3D? Check the Controls Page!

Now that you are familiar with enabling the 3D Mode, Let's make a simple 3D Scene.

  1. Create a new Scene
  2. In the Scene Configuration, in the 3D Tab, enable "Enable for Players" and "Enable 3D on Load" and "Use 3D Geometry for Sight Calculations" and Save the scene configuration.
  3. Download a 3D Model to use as map (Let's use THIS model for this example) - Chose the GLTF format.
  4. Extract the whole downloaded folder and copy (or upload if on remote hosting) the extracted "arena_-_game_level_design" folder to your Foundry VTT user data (at the moment it's not possible to upload 3D Models directly in Foundry, but this should be possible with V10).
  5. In your newly created scene, enter 3D Mode and navigate to the Tiles Layer, click the Folder icon and browse to the "scene.gltf" file. Drag n Drop it onto the scene. Note: If you open the File Browser while in 2D Mode it will show images instead of 3D Models!
  6. In your compendiums, in the sidebar, locate the "3D Canvas Macro Compendium", select your tile by clicking on it (A gizmo and an orange box will appear) then run the "Fit Tile To Scene" Macro.
  7. Drag some tokens from the sidebar to the scene and start playing in 3D!

What next?

Now that you are familiar with basic 3D Canvas functionality, it's highly suggested that you install 3D Canvas Mapmaking Pack and 3D Canvas Token Collection so you have some Tiles, Tokens and Premade Scenes to play around with! It's also suggested that you install 3D Portraits and Filepicker+ to get 3D Previews when you hover over files!

Once that is setup, you can start building your own scenes by using 3D Tiles! To get started:

  1. Create a new scene, with the same settings as above.
  2. Head to the Tiles Layer
  3. You will see a Controller icon, this will show you a quick reference of the Tile Builder controls, click it.
  4. Open the File Browser by clicking the Folder icon and navigate to "modules/canvas3dcompendium/assets/Tiles"
  5. Chose your preferred assets, drag n drop them onto the scene and start building!

Recomended Modules

To further enhance your 3D Canvas Experience, you can check the Recomended Modules

Go back to the Table of Contents to continue your 3D Canvas learning journey!