SDB Table Contents - themeldingwars/Documentation GitHub Wiki
Notice: SDBrowser now has complete coverage of all the table names, so this page is largely irrelevant.
Table 4 - Radio message and dialog, specifies sound id (sound_event_id)
Table 7 - Missions
Table 11 - "Stat Events" for the PostStatEvent message
Table 14 - Sound id (sound_event), Dialog (record_id)
Table 14 - Zones (loading screen info)
Table 19 - Abilities
Table 28 - Vehicle classes (as referred to by vehicle_class column in table 47)
Table 31 - Strings / Localization
Table 37 - Chunkid / Zoneid
Table 42 - Weapon Type Id (as referred to by table 79)
Table 46 - "Status Effects" (For Aptitude chains)
Table 47 - Vehicles or vehicle npcs
Table 58 - Weapon data (weapon_id == sdb id)
Table 73 - Emotes
Table 77 - Aptitude Effect (statusfx_id) tag (tagtype_id)?
Table 79 - Weapon visuals and type (id == sdb id)
Table 84 - Sound record (file) to sound bank (asset_id)
Table 85 - Head info (eg, male / female heads, player usable)
Table 91 - Perks
Table 94 - Aptitude Chain/Commands
Table 104 - Hair style listing
Table 109 - headaccessory_id to head_id
Table 112 - Aptitude Command Defs and environment
Table 114 - Sound record (name) to sound bank (asset_id), localized (language)
Table 115 - Languages
Table 120 - Projectiles ("AmmoTypes")
Table 126 - Sound bank (asset_id) to sound_id (id)
Table 146 - Vehicle related
Table 152 - TinyObjectView Defs
Table 155 - Map Marker Types
Table 171 - Deployable hint types for npcs
Table 174 - Item data
Table 177 - Deployable Categories?
Table 187 - DeployableTypeId
Table 197 - Turret Types
Table 213 - Deployable Hardpoint Types
Table 214 - Base stats for items (item attribute values)
Table 223 - Stats/Attributes
Table 224 - VisualGroups
Table 228 - Deployable Hardpoint Types to Deployables (which can be spawned into them?)
Table 233 - Attribute Categories / Character Scalars
Table 240 - CharacterInfoId
Table 245 - Loadouts
Table 251 - Loadout Slotted Items
Table 252 - Eyes
Table 259 - Attribute Categories for items (item character_scalars values)
Table 273 - Warpaint Palettes
Table 280 - CharacterTypeId
Table 301 - Warpaint Patterns
Table 307 - Titles
Table 330 - Damage Types
Table 333 - Resistance Types
Table 362 - Chassis Types/Base values
Table 372 - Visual overrides?
Table 380 - Loadout Slots
Table 389 - XP Requirement per level
Table 418 - Item abilities/passives (id == item_sdb_id, ability_chain_id == ability to trigger when item is equipped)
Table 419 - Job Boards
Table 423 - Calldown categories
Table 429 - Accessory Male / Female lookups
Table 450 - Drop/Loot table names
Table 453 - Drop/Loot table contents?
Table 469 - Thumpers
Table 480 - Carryable objects
Table 503 - Item Sub Types / "Resource" Types
Table 518 - Perk costs
Table 533 - World Object Level Range