Messages Control - themeldingwars/Documentation GitHub Wiki
CloseConnection
- Can be sent to terminate the connection.
MatrickAck
- Sent to acknowledge that a message on reliable channel 1, Matrix, has been received.
GssAck
- Sent to acknowledge that a message on reliable channel 2, Reliable GSS, has been received.
TimeSyncRequest
- Part of the game clock synchronization. This message is sent only by the client.
TimeSyncResponse
- Part of the game clock synchronization. This message is sent by the server in response to the TimeSyncRequest.
- The contents include the time received by the client and the server unix epoch in microseconds.
MTUProbe
- A bunch of gibberish, we believe it is a method for the server to measure MTU. There are some cvars for this.