GameServer Matrix SynchronizationRequest - themeldingwars/Documentation GitHub Wiki
[MessageID(57)]
struct SynchronizationRequest {
MatrixPacket BaseHeader;
byte[38] Unk1; // No clue if it is actually a fixed 38 bytes
}
[MessageID(57)]
struct SynchronizationRequest {
MatrixPacket BaseHeader;
byte[38] Unk1; // No clue if it is actually a fixed 38 bytes
}