Programming Methodology - thelastmile/FreeCodeCamp GitHub Wiki
Programming Methodology
Foundational Agile Principles
Individuals and interactions over Processes and tools
Working software over Comprehensive
Customer collaboration over Contract negotiation
Responding to change over Following a plan
User-Stories
User stories help us tie the needs of our users directly to features we implement in a conversational format. They always follow this syntax: "As a User/Stakeholder, I need/want to be able to Do Something". This can result in some awkward stories for the "obvious" features like "As a user, I need to be able to trust that my credit card information is secure.", but it is imperative that ALL features tie back to a story in order to allow us to effectively break the work down into manageable pieces.
Sprints
A "Sprint" is a short (1-3 weeks) development cycle during which a number of stories or subtasks are targeted for completion by the end of the sprint. The idea behind "Sprinting" is to allow us to deliver a story to the project champion for feedback/approval. This iterative workflow ensures we get continuous buy-in from the project champion and we are delivering functionality that both works, and is valuable.
SCRUM
At a basic level, SCRUM helps us stay focused and informed about what the status is on each assigned task as well as break down communication barriers. In many professional settings the work day begins with a "Daily Scrum". We will be following a weekly scrum to align with our sprints. A common scrum failure is to attempt to problem solve during a scrum. Troubleshooting and brainstorming should always be done as a separate task from SCRUM.
Read more here.