Input - theRAPTLab/gsgo GitHub Wiki

Characters can be controlled by Pozyx, PTrack, or CharControl (dragging a cursor in a browser window on another computer or iPad).

You can define how characters are to be controlled by the different input methods via script.

  • If you want the input to directly control a character, use the Input TAG Pragma method. With this method, as soon as the input appears in game, it will be a specific character type.

  • If you want the input to control a cursor, use the Cursor control method. With this method, inputs initially appear as generic dots in the game, the use then has to walk to a character to select it.

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