Default Agent Script - theRAPTLab/gsgo GitHub Wiki
When a new Character (Blueprint) is created, it is initialized with a default script.
That default script is defined in ScriptEditor.jsx
, around line 42:
const SCRIPT_TEMPLATE = `# BLUEPRINT untitled
# TAG isCharControllable true
# TAG isPozyxControllable true
# TAG isPTrackControllable false
# PROGRAM DEFINE
useFeature Costume
featCall Costume setCostume 'circle.json' 0
// useFeature Movement
# PROGRAM EVENT
// onEvent Tick [[ ]]
# PROGRAM UPDATE
// when xxx touches yyy [[ ]]`;
You can modify that default script, but keep in mind it will affect ALL projects.