Game Graphic Style Ideas - thatguychrisw/twinstick-multiplayer-shooter GitHub Wiki
Game Graphic Style Ideas
![](http://indiegames.com/assets_c/2015/08/hd11-thumb-480x270-18145.png)
- Showing depth in 2D
- Futuristic style
- Shows a platform that opens and closes
- Complementary color scheme makes player stand out
- Ammo count and current weapon selection is okay — definitely could be improved
- Not a huge fan of the projectile style
![](https://www.gamingonlinux.com/uploads/articles/article_media/769308461524564666gol1.jpg)
- Pixel style is neat — easier to draw for MVP
- The player portrait is interesting
- Space marine type of player
![](https://is3-ssl.mzstatic.com/image/thumb/Purple2/v4/c0/8c/2e/c08c2e88-d77f-d9e0-be55-daca258818cd/mzl.apvbgnfr.png/643x0w.jpg)
- Like the colorful sprites
- Control scheme would work great for mobile
- Like the overall style of the sprites
![](https://s.aolcdn.com/hss/storage/midas/54c9cd0e18edfab524ab75f0f6bec58b/203088252/nuclearth.png)
- Color projectiles
- Pixel style is nice
- Like the old school health bar
![](http://www.brashgames.co.uk/wp-content/uploads/2018/05/27143822357_e45b93fbcd_o.png)
- Like the angle of the gameplay
- Colorful player number representation
- Combo meter
- Interesting way to show button abilities (see Control Scheme)