Credits - tekunotri/technohud GitHub Wiki
This Hud would have not been possible if not for the help, references and elements from the people and huds below:
Main Inspiration (m0rehud), coding style, old customization system (hypnotize hud)
Lots of references and elements listed below:
Elements Used from m0rehud:
-
Preloader
-
Main Menu (bits of it, mostly the 4 main buttons people use)
-
Inventory (basically stock but with m0rehud enhancements)
-
Payload (pre m0rehud 7.1 payload)
-
ItemPanel Inspiration
-
VSH/Boss/Krampus Health Bars
-
Player Destruction (taken) & PASS Time (Inspiration)
-
Killfeed/Engineer Textures
-
TeamStatus in the Match Hud
-
Medic Uber+Vaccinator display
-
Killstreak
-
5CP smaller control point settings.
-
Taunt menu
-
Loadout Item Borders from lighthud
-
basefile logging system from early m0rehud logbase beta
Team & Class Selection, MOTD, Map Info Menu. (all modified)
PZKPFW Killfeed Settings
SourceScheme (before 0.35)
initial tf_english chat modifications
WinPanel
Engineer Build/Destroy
Spy Disguise Select
SourceScheme (post 0.35)
green plus overheal (since 0.37) and base for every overheal color
custom speedometer (the tools to make it, that is)
some references to dmg colors
loading screen (i asked nicely)
tournament hud (slightly modified by me)
colored chat text
HUDS.TF Discord - various troubleshooting and suggestions/feedback
moki - linux playtesting
Peaches - letting me use the xhud item borders (even if they didn't make the cut)
Russ - 99% of the 0.50 Overheal Customization