Browser based 3D for robotics simulation - swindonmakers/wiki GitHub Wiki
Introduction
This workshop is intended to be a short series, introducing browser-based 3D, covering Javascript, WebGL and in particular, using it to explain/visualise/simulate the kinematics of walking robots (with ref to the Quadruloop project).
Click here for related Google Groups thread
Part 1 - Baby Steps
- Introduction to modern 3D Graphics
- Brief history of graphics languages (OpenGL, etc)
- First foray into WebGL with Three.js
Part 2 - Basic Kinematics
- WTF are kinematics?
- My first simulated robot
- Inverse kinematics of 2-link arm
- Simulating a 2-link arm with Three.js
Part 3 - TBC
Materials Needed
- Laptop with WebGL capable browser (e.g. Chrome)