MH4U Guild Quest Structure - svanheulen/mhff GitHub Wiki

Guild Quest Header

Offset (Hex) Size Description
000 24 Original owner name
018 8 Unique ID
020 2 Unknown
022 1 Poogie or Felyne
023 1 Poogie type
024 1 Poogie or Felyne area
025 1 Weapon type bias (0x00=insect glaive 0x01=great sword 0x02=sword and shield 0x03=lance 0x04=hammer 0x05=bowgun)
026 1 Armor series bias (0x00-0x05=original 0x06-0x0B=tri 0x0C-0x11=freedom)
027 1 Armor type bias (0x00=chest 0x01=arms 0x02=waist 0x03=legs 0x04=head)

Guild Quest and Expedition Body

Offset (Hex) Size Description
028 40 Large monster 1
050 40 Large monster 2
078 40 Large monster 3
0A0 40 Large monster 4
0C8 40 Large monster 5
0F0 7 Large monster areas 1
0F7 7 Large monster areas 2
0FE 7 Large monster areas 3
105 7 Large monster areas 4
10C 7 Large monster areas 5
113 1 Unknown
114 4 Area 1
118 4 Area 2
11C 4 Area 3
120 4 Area 4
124 4 Area 5
128 1 Initial level
129 1 Current level
12A 1 Treasure area
12B 1 Large monster 1 frenzy (start normal (bit 0), frenzy (bit 1), ??? (bit 2), apex (bit 4))
12C 1 Large monster 2 frenzy
12D 1 Large monster 3 frenzy
12E 1 Large monster 4 frenzy
12F 1 Large monster 5 frenzy

Large Monster

Offset (Hex) Size Description
000 1 Monster ID
001 8 Unknown
009 1 Monster spawn area
00A 30 Unknown

Large Monster Areas

Offset (Hex) Size Description
000 1 Large monster other area
001 1 Large monster sleep area
002 5 Large monster spawn subareas

Area

Offset (Hex) Size Description
001 1 Map ID
002 1 Entrance
003 1 Exit
004 1 Unknown