02 DuringFallingAttacks - susberryBigboy/MAA_WIKI GitHub Wiki

During Falling Attacks

Hot Swap

  • Automatically switches to the Primary Mace.
  • If holding a sword or axe beforehand, deals slightly more damage.

Stun Slam

  • When attacking a target with a shield, switches to an axe to disable the shield, then hot swaps.

  • Stun Slam is not guaranteed to hit.

  • When attacking from a high position, move your mouse as you hit to track your target.

  • Pressing the attack button while falling will check to see if the target is holding a shield. If a shield is active, you'll automatically switch to the axe.

  • If you're holding something other than an axe, you'll need to press the button as soon as possible and hold it down to switch to the axe.

Breach Swap

  • During normal jump attacks on hostile mobs or players, switches to a Breach Mace for increased damage.
  • Requires a Breach Mace.
  • Can be set to work on all mobs or even without jumping.

Snapback

(While Airborne)

  • If the player is at a height above a configurable threshold and is falling slower than the target, the Breach Mace is used.
  • Especially useful when the Breach Mace lacks Wind Burst, but the Density Mace has it.
  • Lets you knock down the target and quickly follow up with another attack.
  • Threshold height and fall-speed difference tolerance are configurable.

Double Tap

(While flying) (Hold attack button)

  1. Attack with elytra on
  2. elytra -> chestplate
  3. Primary mace attack
  • While flying, hold down the attack button and head towards the target.
  • If aim assist is enabled, auto-aim will activate when the target is within 3 blocks of you. However, aim assist's effectiveness is minimal, so try to aim at the target as much as possible.
  • It's easier to hit the target by circling it slightly rather than aiming directly ahead.
  • Flight speed and attack angle are also important.
  • The speed required is the speed when falling 1.5 blocks.
  • If particles are generated when you press the attack button, the falling speed requirement is met.

Auto Rewear

(After Double Tap)

  • After a double tap, your elytra will be removed, but will automatically rewear after an attack.
  • If you are already wearing elytra before this function is executed, it will not be executed.
  • You can turn this feature on/off with the [M] key during gameplay, or change the tick time it takes to rewear after an attack in the settings screen.

Shield Draining

  • Uses a primary mace if the target is holding a shield and has no axe.
  • Requires a speed equivalent to the speed of a two-block fall.
  • Decreases the shield's durability by a large amount.

(Required) Stun Slam: On , Shield Draining: On


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