MC Mod Recommendations - superpowers04/superpowers04 GitHub Wiki
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Which modloader to use?
I'd go by what you're expecting out of it
- If you're on 1.13.2 or below, you probably want Forge since Fabric has far less support on older versions
- If you're going for performance, use Fabric, the most performance mods are available for it and it's more lightweight and isn't as strict on the server having the same mods as the player usually
- If you want a ton of content mods, use Forge or NeoForge on 1.21 and above. Forge usually doesn't get as many performance mods and doesn't always run as well but it has plenty of content mods
Ultimately it comes down to which mods you want to use. Some mods only work on Fabric, some on Forge and some of them work using Syntra connector on Forge.
Vulkan
Minecraft(As of 1.21.5) mostly relies on OpenGL, OpenGL doesn't provide the best performance with modern hardware. VulkanMod is a mod that rewrites Minecraft's rendering to use Vulkan instead of OpenGL. This can net a MASSIVE improvement in FPS. BUT a lot of mods will NOT support Vulkan and shaders are not compatible as they're OpenGL specific I'd recommend trying vulkan mod FIRST to see if it even gains you a performance boost, and if you decide to use it, try adding mods in with the knowledge that some of them probably won't work.
Required(Fabric)
Fabric Loader Only
Practically required mods for Fabric.
- Fabric API -- Fabric API, Required for most Fabric mods
- Fabric Language Kotlin -- Allows mods to use Kotlin with Fabric, several mods need this
- Mod Menu -- Adds an ingame modlist allowing you to edit configs and such
- Cloth Config API -- Some mods use this for providing their config
- Yet Another Config Library(YACL) -- Some mods use this for providing their config
Base Performance Mods
Mods that help with performance. I'd recommend having all of these. This is the only section I'll provide forge Alternatives for since I don't really use forge. Sorry
-
All loaders(Fabric, Neoforge and Forge)
- Modern Fix -- Applies a bunch of client-sided fixes and helps with performance
- Memory Leak Fix -- Fixes some memory leaks
- More Culling -- Adds more options for culling(Prevents things you can't see from taking up rendering time)
- Sodium -- Optimises Clientside stuff. As of Sodium 6.X, Sodium works on both fabric and forge. But may have incompatibilities on 1.20.1 Forge
- Embeddium -- A fork of Sodium, it has both Forge and Fabric builds. I personally use this over Sodium because it includes a better menu and some other additions
- Sodium Extra -- Extra options for sodium(Works with Embeddium on Fabric)
-
Fabric
- Reeses Sodium Options/ -- Allows you to access said options, Only required for Sodium as Embeddium integrates this mod already
- Lithium -- Optimises Client/Serverside stuff
- Indium -- A mod for sodium that mostly just adds better compatibility, Built into Embeddium
- Iris Shaders -- Shader support. If you're not planning on using shaders, you can skip this
-
Neoforge/Forge
- Embeddium Extra -- Sodium Extra but for Embeddium
- Oculus -- Iris but on Forge
Textrues Embeddium Options -- Allows you to access the extra options. Forge alternative to Reeses Sodium Options- This is now included in embeddium
Extra Performance Stuff
Mods that can help with performance but might have incompatibilities or whatever. These are mostly optional
- Performance mods from someaddon on CurseForge -- As much as I'm trying to avoid linking to mods on CurseForge, someaddon has some amazing optimization mods for both client and server. I personally use these mods on my own modpacks as often as I can, they usually don't break anything. Below are the ones I use all of the time
- Spark -- While not explicitly a performance mod, it has a profiler that can be used to figure out what mods are causing lag
- NoMenuBlur -- Disables the blur on some of the menus and adds configuration options for said menus in 1.21+
- Immediately Fast -- This mod can help with FPS, supposedly it has incompatibilities with some mods since it does a lot for rendering. I personally haven't seen any mods have incompatibilities with this mod though
- Ferrite Core -- Memory Usage optimisations. I've seen a few mods that don't work with this and I've had instances of this mod crashing modpacks
- Krypton(Fabric) -- Optimises networking stuff, has some incompatibilities with stuff like viafabric(i.e the game will outright crash telling you they're incompatible)
- Dash Loader -- Makes the game load really really fast. However some mods are incompatible with this
- Noisium -- Optimises world generation
- Distant Horizons -- Allows you to see far past your render distance without causing lag. However this mod only works with some setups and is very very buggy(From personal experience, I've encountered a bunch of memory leaks and out-right system crashes due to DH requiring too much memory when I have 16 gigs of ram, and only the game running with Discord in the background)
- Bobby -- Allows for render distances greater than the server's view-distance setting by caching chunks and using the cache. In some ways, this could theroetically help with network issues
- Raknetify(Fabric/Spigot) -- A mod/plugin that allows you to join servers with the mod via raknet. This can supposedly help with network instability but I've never tried it
- Not Enough Recipe Book(Required on server and Client and EMI+JEI recommended) -- A mod that removes the recipe book from the game, the game stores ALL of your recipes in your NBT which can cause network lag and Minecraft isn't exactly optimised at handling recipes either. Note that if you still want recipes you'll need EMI or JEI
- EMI, Only really gives performance if using with the above -- EMI is basically Not Enough Items ported to modern versions of Minecraft. For better mod compatibility, you'll probably also want Just Enough Items, While they technically do the same thing, EMI has more customization options and (in my experience) is lighter than JEI. EMI will basically use JEI to support more mods without actually using JEI if that makes sense
OptiFine features
OptiFine features ported over to Sodium and Iris
- Puzzle -- A mod that adds some OptiFine features, an API and some other things
- Animatica -- Support for OptiFine/MCPatcher's animated textures
- Entity Texture Features (ETF) -- Support for random textures on entities, and some other things
- Entity Model Features (EMF) -- Support for OptiFine Custom Entity models(Requires ETF)
- CIT Resewn -- MCPatcher/OptiFine CIT features(Basically the custom textures depending on item nbt instead of just id)
- Zoomify -- A mod that allows you to zoom (Requires YACL)
- Lamb Dynamic Lights -- Dynamic Lighting
- Continuity (Fabric/Connector only) -- Connected Textures compatible with OptiFine's format
Random stuff
Random mods I thought I'd mention because I like using them and think they're cool.
Some of these mods also provide alternatives to the Recommendations on what to **avoid** using and why
section
- Figura -- A completely client sided mod that allows you to use custom BlockBench player models that can be scripted with Lua. Avatars can be seen by other players that have the mod without the server needing the mod.(Note: I do have a bias for Figura since I've personally made a few commits to the repo and have a fork of it. However I hope that doesn't detract from me recommending it)
- As an example, here's 2 gifs of a model I MADE using Blockbench and lua. It even has custom physics and animations(The lag is my gif creator, NOT Figura)
- Customizable Player Models -- A client+server sided mod that allows you to use custom models made using it's built-in model editor. It can be easier to use than Figura but Figura provides more customizablity with it's lua support. CPM and Figura can both be installed at the same time but you should only equip models from one of them
- Ears - "Ears is a mod that adds ears, snouts, tails, horns, wings, and more to the player.", It uses the blank space in your skin to work which you can setup using it's manipulator. Meaning as long as your skin is setup correctly, anyone with the mod will see your Ears model. If you'd like a chest, you can follow this guide
- No Chat Reports -- "This mod strips cryptographic signatures that since 1.19 are attached to every message sent in the chat. Removing them makes it impossible to track and associate your chat messages with your Minecraft and, by extension, Microsoft account." TL;DR: Removes the thing required to allow your chat messages to be reported to Microsoft/Mojang. Note, you might need to disable this on some servers
- World Host -- Replacement for Essential's multiplayer. It can be used either serversided or both ends can use it with a friends list system. I have personally not tried this mod
- E4MC -- Replacement for Essential's multiplayer. It's serversided and far more lightweight
- Custom Lan -- A mod that adds a bunch of options for hosting a world. It supports tunnelling (Note I haven't tested this mod myself)
- LAN World Plug-n-Play -- A mod that automatically port-forwards your lan world using UPnP (Note I haven't tested this mod myself)
- ViaFabric/ViaFabricPlus -- A mod that allows you to join servers of different versions. Note that this does a lot of packet manipulation and can be seen as cheating or trigger anticheats on some servers like Hypixel. ViaFabric has less support than ViaFabricPlus but is more stable and updates faster in my experience