Blender - stereoboy/Study GitHub Wiki
Blender Beginner Tutorial
[Outdated]
How to export Blender Rigged Model to UE4
- Use Metric as Centimeter!!! for auto-generating Physics assets
- Use Vertex Group Only, Not Parenting Object directly to Bone
- https://wiki.unrealengine.com/Character_from_Blender_to_UE4
- Caution!!!!
- Select Object, Select Bone, Ctrl+P => Generate Vertex Group
- Select Object, Edit mode, Press 'A' to choose Vertice, Select Vertex Group, Press 'Assign' Button
- Export FBX >> Armature >> enable "Only Deform Bones & disable Add Leaf Bones
- Export FBX >> Main >> Forward "X Forwad" & Up "Z Up"
Texturing
- Sphere Texturing