Tast Day Night Changes Reborn Changelog - steam-test1/PD2Updates GitHub Wiki
V3.3.1
- Fixed incompatibility with the Intro Cinematics mod
V3.3
- Fixed broken textures when changing environments in the following heists:
- Birth of Sky
- Goat Simulator Day 2
- MidLand Ranch
- Lost In Transit
V3.2.1
- Improved localization function
V3.2
- Added San Martín Bank Exterior environment
- Added unused Watchdog's Day 2 environment
- Added night beta environment
- Changed some localization to fix some names not displaying correctly in the random environment list
V3.1.1
- Added fallback to English localization
V3.1
- Added Spanish localization by Kilowide
V3
- Updated the mod to support environments addons
- Fixed environment random option not working if you have Color Grading Changer's Random option on as well
- Fixed the mod crashing if you have a empty or invalid environment
- Added two new environments from Reservoir Dogs and Breakfast in Tijuana
V2.5.8
- Fixed a crash when the random list is empty
V2.5.7
- Added an option to reset the random table
- Fixed compatibility when using Color Grading Changer's Random option
- Added lighter afternoon environment for maps where it's too dark
V2.5.6
- Fixed random option crashing
- Added arena environment
V2.5.5
- Fixed random option not working
- Added evening environment
- Added darker night environment (Night1)
V2.5.4
- Actually fixed environment applying to other levels
V2.5.3
- Fixed environment applying to all levels when changed ingame
V2.5.2
- Fixed an issue with the override all setting not resetting when set to default
V2.5.1
- Fixed environments not applying when set from other than the level
- Hopefully fixed the bug where changing other levels environments changes the current environment
- Fixed environments not loading without going to the pause menu everytime
V2.5
- Removed the remove fog from random environments options
- You can now choose which environments you want to include in the random list
- The options have been reset, but this will make it easy to update in the future
V2.4.1
- Fixed environments not saving after restarts
- Fixed default option not working
V2.4
- You can now change the environment without restarting the level
V2.3
- Fixed crash related to the remove fog from random option
- Also fixed fog free option not excluding fog
V2.2
- Added setting to disable too dark or foggy environments from the random selection
V2
- The mod now requires Beardlib to load environments, instead of loading from packages
- This fixes the Archive::set_position() Attempt to seek past end of archive crashes and means any environment can be added
- The mod now disables by default the changing to indoor environment, this fixes the environment changing back to default when entering a certain area
- Added back disabled environments from the original and added new environments