PDTH Contours Changelog - steam-test1/PD2Updates GitHub Wiki
V1.32
- Fixed an error in the log if you don't have Contour Style Selector installed
V1.31
- Fixed Contour Style Selector compatibility not always adding the PDTH style option
V1.3
- Fixed contours merging into each other
- Added support for Contour Style Selector
V1.2
- Actually fixed medic and high value targets contours not displaying properly
- This also fixing contours like equipment and bags of certain colors
V1.1
- Tweaked the contours to be a little bit thicker
- May fix the certain colors contours displaying differently
V1
- Updated to the new SuperBLT loading that no longer requires the PDMOD to be installed
- No longer requires BeardLib
- All color grading should work correctly
- The concussion and flashbang effect now display correctly
- The rain ripples now show
- AO, AA and DOF should work now
- Night vision is now visible
- Environmental blurring now shows
- Fixed the skybox getting messed up
r5.4
- After more feedback lowered the damage effect from 50% to 25% and shorten the duration
r5.3
- Fixed explosion damage effect applying when not being hit
r5.2
- Attempt at fixing damage effect happening without been damage
r5.1
- Fixed the downed red effect not disappearing after the duration
r5
- Added a slider to control the alpha of the damage feedback
- Lowered the default damage effect by 50%
r4
- Added damage feedback when taking damage and in bleedout
- Fixed last down color not resetting when restoring downs
- Added auto updates for the blt portion