PDTH Contours Changelog - steam-test1/PD2Updates GitHub Wiki

V1.32

  • Fixed an error in the log if you don't have Contour Style Selector installed

V1.31

  • Fixed Contour Style Selector compatibility not always adding the PDTH style option

V1.3

  • Fixed contours merging into each other
  • Added support for Contour Style Selector

V1.2

  • Actually fixed medic and high value targets contours not displaying properly
  • This also fixing contours like equipment and bags of certain colors

V1.1

  • Tweaked the contours to be a little bit thicker
  • May fix the certain colors contours displaying differently

V1

  • Updated to the new SuperBLT loading that no longer requires the PDMOD to be installed
  • No longer requires BeardLib
  • All color grading should work correctly
  • The concussion and flashbang effect now display correctly
  • The rain ripples now show
  • AO, AA and DOF should work now
  • Night vision is now visible
  • Environmental blurring now shows
  • Fixed the skybox getting messed up

r5.4

  • After more feedback lowered the damage effect from 50% to 25% and shorten the duration

r5.3

  • Fixed explosion damage effect applying when not being hit

r5.2

  • Attempt at fixing damage effect happening without been damage

r5.1

  • Fixed the downed red effect not disappearing after the duration

r5

  • Added a slider to control the alpha of the damage feedback
  • Lowered the default damage effect by 50%

r4

  • Added damage feedback when taking damage and in bleedout
  • Fixed last down color not resetting when restoring downs
  • Added auto updates for the blt portion