Tutorial: (Method) Armor Set Bonus - ssomar1607/ExecutableItems GitHub Wiki

Tutorial to how to create Armor Set Bonus

1) Create the armor set pieces

  • In this picture, I decided that the armor set will have the ff. armor pieces.
  • After deciding the pieces, use the /ei create command to create the ei item of the armorset.
    • I will label the armor pieces 1, 2, 3, 4, for head, chest, legs and boots

2) Create the activator you want to create

  • I want to make it so if I left-click, I will dash forward so I will use the PLAYER_LEFT_CLICK activator
  • And I will use the FRONTDASH 1 to dash forward
  • For the detailedSlots, I will set it at the head slot
  • Then save the item

3) Add the player condition

  • Add this under the conditions part of the activator
  conditions:
    playerConditions:
      ifPlayerHasExecutableItem:
      - 2:38
      - 3:37
      - 4:36
      ifPlayerHasExecutableItemMsg: '&e'
  • The 2, 3, 4 item id are the item id of the armor pieces
  • No need to list down the main item
  • 38, 37, 36 reprent the slots

4) Save and reload the plugin

  • Now the armorset condition is now complete. The activator will only activate if the armor pieces are at the correct slots

If the guide wasn't clear enough or there was a mistake, please contact me (Special70#7668) in discord.