Menu Actions - solerante/cdda-tiled-extension GitHub Wiki

File

Import CDDA Tileset

File > Import CDDA Tileset

Import tilesets installed in CDDA folder by folder path.

  • Takes a bit of time. Tiled is frozen while processing import.

Import CDDA Map

File > Import CDDA Map

Import a CDDA map by its path, based on imported tileset. Must have imported tileset.

  • Takes a bit of time.

    example
    ![import_map_gif](https://user-images.githubusercontent.com/30750303/204941807-4ee6b6a9-04de-434b-a59f-5fce4227b24e.gif)
    

Export for CDDA

File > Export As... > CDDA map format

Export the current map as a json for CDDA.

  • Furniture and Terrain (items, monsters, and other entities not quite)

  • Map must be open in Tiled

    example

    export_results_gif

Change Project Path

File > Change Project Path

Change path to project as seen by CDDA extension (project path is not yet accessible to API)

Change Path to CDDA

File > Change Path to CDDA

Change path to CDDA as seen by CDDA extension.

Edit

Find CDDA Tile

Edit > Find CDDA Tile (ctrl+f)

Jump to tile with CDDA id, such as "t_floor".

Add Sprite to Favorites

Edit > Add Sprite to Favorites (ctrl+shift+f)

Copy selected tile to 'Favorites' tileset for easy access.

  • tileset saved with project

    example

    favorites_gif

Map

Add New CDDA Layer (om_terrain) to map

Map > Add new om_terrain to map

Adds new Group Layer to current map with all cdda layers inside.

Make Geometry Shape Guides

Map > Make Guide from Shape (ctrl+shift+g)

Currently only works for circles. Make a circle object and then use the command to make a guide from that circle. Makes a new top-level layer with diagonal stripe tiles at 50% opacity around a uniquely named circle. Repeat command after moving the circle to update the guides.

It didn't work, it just jumped to another tileset! Yeah... I'm not sure why sometimes it does not recognize the current selection. Working on that so at least it doesn't jump away. Trying again usually works.

Toggle Export Symbols

Map > Pretty symbols for map export

Toggles priority of unicode symbols that are difficult to input on a keyboard for map exports.

Help

Verbose Logging

Help > Verbose Logging

Outputs a lot more info to console log. Useful if you want to report a bug. Logging can slow some processes.

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