Menu Actions - solerante/cdda-tiled-extension GitHub Wiki
Import tilesets installed in CDDA folder by folder path.
- Takes a bit of time. Tiled is frozen while processing import.
Import a CDDA map by its path, based on imported tileset. Must have imported tileset.
-
Takes a bit of time.
example

Export the current map as a json for CDDA.
-
Furniture and Terrain (items, monsters, and other entities not quite)
-
Map must be open in Tiled
example
Change path to project as seen by CDDA extension (project path is not yet accessible to API)
Change path to CDDA as seen by CDDA extension.
Jump to tile with CDDA id, such as "t_floor".
Copy selected tile to 'Favorites' tileset for easy access.
-
tileset saved with project
example
Adds new Group Layer to current map with all cdda layers inside.
Currently only works for circles. Make a circle object and then use the command to make a guide from that circle. Makes a new top-level layer with diagonal stripe tiles at 50% opacity around a uniquely named circle. Repeat command after moving the circle to update the guides.
It didn't work, it just jumped to another tileset! Yeah... I'm not sure why sometimes it does not recognize the current selection. Working on that so at least it doesn't jump away. Trying again usually works.
Toggles priority of unicode symbols that are difficult to input on a keyboard for map exports.
Outputs a lot more info to console log. Useful if you want to report a bug. Logging can slow some processes.