06 Mod Compatibility - sogladev/mod-vanilla-naxxramas GitHub Wiki
Needs investigation
check if no custom IDs are used to overwrite any existing modules
Custom IDs used
*.sql
list custom IDs used at the top of the filecreature_template
352042, 361000, [351000,351092]creature
[361000,362059]gameobject
[5330300,5330508], 181056, 193166spell_dbc
[90001,90007]gameobject_template
361000, 361001, 193166
mod-zone-difficulty
as of writing only supports zone wide Naxxramas scaling. This means for 10man, 25man and 10man HC (Naxx lvl60)
https://github.com/azerothcore/mod-zone-difficulty
mod-autobalancer
https://github.com/azerothcore/mod-autobalance
same as above, afaik only supports zone wide scaling. However, mobs in 10m/25m will be scaled from lvl 80. 10man HC will be scaled from lvl 60.
Spells have been individually scaled from lvl 80 to 60. Mobs' physical damage is based on level
Mod-autobalancer should give more expected results.