physics_commands - snozbot/fungus GitHub Wiki
Find all gameobjects hit by given physics shape cast
Defined in Fungus.PhysicsCast
| Property | Type | Description |
|---|---|---|
| Position1 | Fungus.Vector3Data | Starting point/origin or centre of shape |
| Direction | Fungus.Vector3Data | |
| Max Distance | Fungus.FloatData | |
| Capsule Position2 | Fungus.Vector3Data | CAPSULE ONLY; end point of the capsule |
| Radius | Fungus.FloatData | CAPSULE & SPHERE ONLY |
| Box Half Extends | Fungus.Vector3Data | BOX ONLY |
| Box Orientation | Fungus.QuaternionData | BOX ONLY |
| Layer Mask | UnityEngine.LayerMask | |
| Query Trigger Interaction | UnityEngine.QueryTriggerInteraction |
Find all gameobjects hit by given physics shape overlap
Defined in Fungus.PhysicsOverlap
| Property | Type | Description |
|---|---|---|
| Shape | Fungus.PhysicsOverlap+Shape | |
| Position1 | Fungus.Vector3Data | Starting point or centre of shape |
| Capsule Position2 | Fungus.Vector3Data | CAPSULE ONLY; end point of the capsule |
| Radius | Fungus.FloatData | CAPSULE & SPHERE ONLY |
| Box Half Extends | Fungus.Vector3Data | BOX ONLY |
| Box Orientation | Fungus.QuaternionData | BOX ONLY |
| Layer Mask | UnityEngine.LayerMask | |
| Query Trigger Interaction | UnityEngine.QueryTriggerInteraction |
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