physics2d_commands - snozbot/fungus GitHub Wiki
Find all gameobjects hit by given physics shape overlap
Defined in Fungus.Physics2DCast
| Property | Type | Description |
|---|---|---|
| Cast Type | Fungus.Physics2DCast+CastType | |
| Position1 | Fungus.Vector3Data | Starting point or centre of shape |
| Direction | Fungus.Vector3Data | |
| Max Distance | Fungus.FloatData | |
| Radius | Fungus.FloatData | CAPSULE & Circle ONLY |
| Shape Size | Fungus.Vector3Data | BOX & CAPSULE ONLY |
| Shape Angle | Fungus.FloatData | BOX & CAPSULE ONLY |
| Line End | Fungus.Vector3Data | LINE ONLY |
| Layer Mask | UnityEngine.LayerMask | |
| Min Depth | Fungus.FloatData | |
| Max Depth | Fungus.FloatData |
Find all gameobjects hit by given physics shape overlap
Defined in Fungus.Physics2DOverlap
| Property | Type | Description |
|---|---|---|
| Shape | Fungus.Physics2DOverlap+Shape | |
| Position1 | Fungus.Vector3Data | Starting point or centre of shape |
| Area End Position | Fungus.Vector3Data | AREA ONLY |
| Radius | Fungus.FloatData | CAPSULE & Circle ONLY |
| Shape Size | Fungus.Vector3Data | BOX & CAPSULE ONLY |
| Shape Angle | Fungus.FloatData | BOX & CAPSULE ONLY |
| Layer Mask | UnityEngine.LayerMask | |
| Min Depth | Fungus.FloatData | |
| Max Depth | Fungus.FloatData |
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