Testing - snowpuppy/augreality GitHub Wiki

Table of Contents

Test Cases

Test Cases

Comparative Testing

The Cornell Cup Augmented Reality project was compared against the google glass and Oculus Rift in Dr. Romani's lab. The results are as follows:

Oculus Rift:

  • Oculus Rift's look sensativity was seen to lag if the head was intentionally moved fast from side to side.
  • Oculus Rift achieves perceivable 3D depth perception through the use of barrel distortion and lenses.
    • Software must generate appropriate distortion for the Oculus Rift.
  • Glasses cannot be worn while using the Oculus Rift, instead different lenses are used.
  • Coupled and Decoupled movement is left up to game designers.
  • Comfort seemed reasonable.
  • Blocks all light from interfering with viewing.
  • Field of view ~110deg
  • Contrast showed that blacks were good, but brights were washed out. 6+ bars were visible.

Google Glass

  • The focus is not at infinity, closer than infinity.
  • Designed to sit on top of existing glasses.
  • Sound emits through vibration of glass, people nearby may hear this sound.
  • Small field of view.
  • Contrast color reproduction suffered in blacks, 4-5 bars brights.
  • Contrast did not deteriorate significantly in sunlight outdoors because of darkening coating on prism.

Augmented Reality

  • Our project showed Good in Grey, Yellow, Orange, Green, and Cyan. Bad in Red, Blue, Magenta.
  • In sunlight outdoors, the uppermost ten bars were visible when looking at the sun. Uppermost two bars were visible when looking away from the sun.

User Testing

⚠️ **GitHub.com Fallback** ⚠️