Trappings - snotlingorc/wfrp-chargen GitHub Wiki

#summary Conversation on trappings.

= Introduction =

Please use this page to discuses trappings and how they will work in the generator

= Details =

Currently, in the xml files, trappings are listed with:

<Trappings>Light Armour (Leather Jack)</Trappings>
<Trappings>One set of Good Craftsmanship Clothes</Trappings>
<Trappings>2d10 leaflets for various causes</Trappings>

While this is fine for the first run, it would be nice to be able to handle things differently. Something like:

<Trappings type= "Armour">Light Armour (Leather Jack)</Trappings>

or

<Trappings type="Currency">2d6 Gold Crowns</Trappings>

What other ways do you think this could be done, and what all categories should their be?

  • Currency
  • Armour
  • Melee Weapon
  • Missile Weapon
  • Specialist Weapon
  • General Equipment
  • Special Equipment
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