faq - skahal/Buildron GitHub Wiki

FAQ

Can Buildron show only builds from a view using Hudson or Jenkins?

Yes, it can. In the "Hudson/Jenkins IP" field just type more "/view/viewName" (case sensitive). So, for example, if your server has a IP 127.0.0.1 and you want to see just builds from a view named "Infrastructure", then your IP field will be: 127.0.0.1/view/Infrastructure.

How can I change Buildron resolution, fullscreen and windowed?

If you aren't seeing the "Buildron Configuration" dialog window in the app initialization, just press "option" key on MAc or "shift" key on Windows in the initialization to see the window again.

How can I configure Buildron to auto start and connect to CI server?

For users who has a dedicate machine to run Buildron and want to automate the machine wake up and shutdown we have implemented the "autostart" argument.To use it, just call Buildron with this argument and it will try to auto start and connect to CI server.

On Mac:

open Buildron.app --args autostart

On Windows:

Buildron.exe autostart

If you want to auto start your Windows PC you can configure the auto start time on BIOS and active the autologon on Windows:

How can I suggest a feature for Buildron/Buildron RC?

We'd love to hear you. Please, fork it our open a issue.

How can I get Buildron working with TeamCity?

  • Download Buildron
  • Open it (Mac: Buildron.app | Windows: Buildron.exe)
  • In "Buildron Configuration" screen, select the resolution and click in "Play!"
  • In the next screen type the follow informations:
  • TeamCity IP: your TeamCity server IP
  • UserName: a TeamCity's ADMIN username
  • Password: a TeamCity's ADMIN password
  • Start it (click on arrow image).
  • Enjoy it! ;)

How can I run Buildron without a CI server, just to test it?

Just open it and type #TEST_MODE# in the first textbox, then click in the start buton (the right arrow).

Buildron will use an in-memory builds provider.

What are the machine requirements to run Buildron?

  • A real graphic card installed on machine
  • DirectX or OpenGL

Why I see "0 mods" running Buildron on Mac?

With MacOS Sierra, Apple introduced a new security feature called "Gatekeeper Path Randomization", if you run an app from the Downloads folder, the MacOS will copy the app into a read-only disk image and run it from there instead, so if you are running Buildron from Downloads folder it won't work, because Buildron needs to create some internal folders and files to instantiate the mods.

To solve this problem, just copy Buildron.app to Applications folder.

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