Map format changelog - sk-zk/md155 GitHub Wiki

Changes to the map format that are known to me, starting with 900→901.

903

Road

  • The data part has a new field, previous_length, containing the sum of the lengths of all road items connected to this one in backward direction.

Terrain

  • There is a new field, previous_length, containing the sum of the lengths of all terrain items connected to this one in backward direction.

901

Curve

  • The "low poly vegetation" flag has been renamed "low detail". When enabled, all models change into their low LOD variant instead of just vegetation like before.

Environment Area

  • No Weather Area has been renamed Environment Area.
  • This item has gained properties for setting the climate and reflection cube as well as a new flag for disabling precipitation.

Far Model

  • There is a new "far shadows" flag.

Map Area

  • Colors are no longer hardcoded, but an index into the map_area_* arrays defined in /def/map_data.sii.

Prefab

  • Prefabs gain a "merge roads" flag which is labeled experimental.

Terrain

  • Terrains now have a "adaptive tessellation" flag (initially called "superfine tessellation" in 1.51).