Map format changelog - sk-zk/md155 GitHub Wiki
Changes to the map format that are known to me, starting with 900→901.
903
Road
- The data part has a new field,
previous_length
, containing the sum of the lengths of all road items connected to this one in backward direction.
Terrain
- There is a new field,
previous_length
, containing the sum of the lengths of all terrain items connected to this one in backward direction.
901
Curve
- The "low poly vegetation" flag has been renamed "low detail". When enabled, all models change into their low LOD variant instead of just vegetation like before.
Environment Area
- No Weather Area has been renamed Environment Area.
- This item has gained properties for setting the climate and reflection cube as well as a new flag for disabling precipitation.
Far Model
- There is a new "far shadows" flag.
Map Area
- Colors are no longer hardcoded, but an index into the
map_area_*
arrays defined in/def/map_data.sii
.
Prefab
- Prefabs gain a "merge roads" flag which is labeled experimental.
Terrain
- Terrains now have a "adaptive tessellation" flag (initially called "superfine tessellation" in 1.51).