Under the Hood - simple-entertainment/simplicity GitHub Wiki
The information here is relevant to the core simplicity project as well as the plugins maintained here.
<root>
dep
<dependency>
include
lib
LICENSE
VERSION
src
main
<language>
<dependency>
<language>
<project files>
Where:
-
<root>is the root folder of the project -
<dependency>is a 3rd party library used by the project, it will either appear underdepif it is used in the form of headers and libs or undersrcif it is in the form of source code. -
includeis a folder containing 3rd party header files -
libis a folder containing 3rd party libs -
LICENSEis a folder containing the license for the 3rd party library -
VERSIONis a file containing the version of the 3rd party library -
mainis the location of this project's source code -
<language>is a folder containing source code in a particular language e.g.c++ -
<project files>are files used by IDEs like Eclipse CDT and Visual Studio for managing the project
When I say no warnings I'm not including warnings coming from 3rd party libraries.
- g++ 4.8 compiles with no warnings when set to
Wall. - VisualC++ 12 (Visual Studio 2013) compiles with no warnings when set to
W4. I triedWallbut it scared me and I limped back toW4.
Project files are provided for Eclipse CDT on Linux and Windows and Visual Studio on Windows. If you don't use these, there is nothing special to the projects, they just include the headers of there dependencies and link to the libs of their dependencies and that's it.
The only special case is for DLLs. To compile a DLL project you need to define SIMPLE_SHARED in the preprocessor and to us the DLL your project needs to define SIMPLE_SHARED_EXE.