RetroReleases - simondotm/stardot-wiki GitHub Wiki

Retro Software Releases

Read about the Pricing Structure for all commercial releases from Retro Software and for information on how to order Retro Software releases.

Commercial - White Label

All purchasers of our commercial physical releases can be provided with an emulator image, on request.

Repton: The Lost Realms by Paras Sidapara and Tom Walker

http://www.retrosoftware.co.uk/wiki/images/thumb/c/cd/Repton-TheLostRealms_Screenshot.png/180px-Repton-TheLostRealms_Screenshot.png

http://www.retrosoftware.co.uk/reptontlr

Target Systems: BBC Microcomputer

Licence: Non-Profit Commercial

Release Date: 6 November 2010

Developed in: Ophis 6502 assembler

Number of Players: 1

Joystick Support?: Yes (1 player, digital)

Revealed at Retro Fusion 08, a long-lost BBC Micro sequel to Repton 3 that was shelved after the launch of Repton Infinity. After discovering some unfixable bugs due to a lack of source code, Tom Walker has reimplemented the core engine, creating arguably the best Repton engine for the BBC Micro. An Electron port including a Plus 3 enhanced version is also in development. Four levelsets of six screens have been completed by a host of talented Repton famous faces - contributors include the author of Repton 3, Matthew Atkinson, Superior Software head honcho Richard Hanson, PC Repton level designers, Michael S and Jonathan P as well as other RS team members. In addition, Retro Software's graphical supremo Dave Jeffery has given the new game a complete, but traditional, graphical overhaul. The game was finally completed and launched on November 6th/7th at the huge R3PLAY gaming show in Blackpool. See the forum below for the latest information.

N.B. The REPTON name is used with the kind permission of Superior Interactive.

Discuss Repton: The Lost Realms

Mountain Panic by Papa's Gong (programmer: Dave Footitt, artists: Roger Coe and Chris Hogg)

http://www.retrosoftware.co.uk/wiki/images/thumb/3/33/MountainPanicInGame1.png/180px-MountainPanicInGame1.png

http://www.retrosoftware.co.uk/mountainpanic

Target Systems: BBC Microcomputer

Licence: Non-Profit Commercial

Release Date: v1.0 - 12 October 2013 / **v1.2 - 15 November 2013

Developed in: BeebAsm 6502 assembler

Number of Players: 1

Joystick Support?: Yes (1 player, digital)

**v1.2 joystick/keyboard handling bug-fix release now available on request'''

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

An original arcade adventure based on At the Mountains of Madness, a novella by H.P. Lovecraft. Intrepid explorer Bill awakens to find all of his expedition teammates are missing ... Left with only a scrap from a colleague's notebook which mentions four pieces of a mysterious broken sign, Bill must navigate treacherous caverns to escape. Mountain Panic features a rich set of screens, populated with enemies and items, an intriguing rope mechanism and some of the best graphics yet seen on the BBC Micro.

Discuss Mountain Panic

Commercial - Blue Label

All purchasers of our commercial physical releases can be provided with an emulator image, on request.

The Krystal Connection by Stephen Smith

http://www.retrosoftware.co.uk/wiki/images/thumb/a/a7/TheKrystalConnection_Screenshot1.png/180px-TheKrystalConnection_Screenshot1.png

http://www.retrosoftware.co.uk/krystal

Target Systems: BBC Microcomputer

Licence: Non-Profit Commercial

Release Date: 12 September 2009

Developed in: BBC BASIC 6502 assembler

Number of Players: 1

Joystick Support?: No

A classic single-screen platformer, originally scheduled to be published by Melbourne House in 1985/86. The Krystal Connection was released at Acorn World 2009 on September 12th 2009 in Huddersfield.

Discuss The Krystal Connection

Zap by Jamie Woodhouse

http://www.retrosoftware.co.uk/wiki/images/thumb/4/4f/Zap1.png/180px-Zap1.png

http://www.retrosoftware.co.uk/zap

Target Systems: BBC Microcomputer

Licence: Non-Profit Commercial

Release Date: 31 May 2009

Developed in: BBC BASIC 6502 assembler

Number of Players: 1

Joystick Support?: No

From the author of Qwak, comes a classic shoot 'em up in the style of Namco's classic arcade game, Galaga. Zap was launched at the Retro Computer Museum Open Day on May 31st 2009.

Discuss Zap

Freeware

All of our freeware releases are available for free download, many including source code and a printable inlay cover design which can be used to make up your own physical copy.

The Arcade Adventure Design Kit by Christopher Dewhurst

http://www.retrosoftware.co.uk/wiki/images/thumb/f/f9/AADKbbcelectronstd.png/180px-AADKbbcelectronstd.png

http://www.retrosoftware.co.uk/aadk

Target Systems: BBC Microcomputer, Electron, Archimedes, Risc PC, Iyonix

Licence: Games created with this product may be freely distributed but you must not make copies of the product itself, other than for personal use.

Release Date: 14 September 2011

Developed in: BBC BASIC

Number of Players: 1

Joystick Support?: No

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

The Arcade Adventure Design Kit is a comprehensive games designer for creating Acorn graphical arcade adventures and comes complete with a full example adventure: Castle Blacknight.

Discuss The Arcade Adventure Design Kit

Atomic Chuckie Egg by Kees van Oss

http://www.retrosoftware.co.uk/wiki/images/thumb/f/f2/AtomicChuckieEggLevel1.png/180px-AtomicChuckieEggLevel1.png

http://www.retrosoftware.co.uk/atomicce

Target Systems: Atom

Licence: Freeware (source code included)

Spectrum Chuckie Egg © 1983 A&F Software / Nigel Alderton

BBC Micro / Electron Chuckie Egg © 1983 A&F Software / Doug Anderson

Atomic Chuckie Egg © 2012 Kees van Oss

Release Date: 4 November 2012

Developed in: 2500AD cross compiler 6502 version assembler

Number of Players: 4 (turn-based multiplayer)

Joystick Support?: Yes (AtoMMC, 1 player, digital)

Strikingly faithful and long-awaited new port of the 80s classic platformer to the only Acorn home computer that has never before seen a release.

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

This new release is an accurate version of the original Electron title..

Discuss Atomic Chuckie Egg

Carnivale by Richard Broadhurst

http://www.retrosoftware.co.uk/wiki/images/e/ef/Carnivale_thumbnail.png

http://www.retrosoftware.co.uk/carnivale

Target Systems: BBC Model B

Licence: ?

Release Date: 27 April 2014

Developed in: beebasm

Number of Players: 1

Joystick Support?: Yes

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

New port of Carnival to the BBC Micro.

Discuss Carnivale

Castle Raider by David Boddie

http://www.retrosoftware.co.uk/wiki/images/5/5b/2014-12-13-Castle-Raider-action.png

http://www.retrosoftware.co.uk/castleraider

Target Systems: Electron

Licence: GNU GPLv3 license

Developed in: 6502 assembler

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

A side-on castle storming platformer using similar scrolling techniques to Micro Power's Moon Raider for the Electron and inspired by Program Power's Castle Quest for the BBC Micro, which never reached the Electron.

Discuss Castle Raider

Tomcat by Adam Polanski & Kees van Oss

http://www.retrosoftware.co.uk/wiki/images/b/b8/F14-play180x180.png

http://www.retrosoftware.co.uk/wiki/index.php?title=Tomcat

Target Systems: Atom

Licence: Freeware (source code available on request, subject to copyright holders' permission)

BBC Micro / Electron F14 Tomcat (c) Players software/D'N'A conversions by Adam Polanski

F14 Tomcat by Kees van Oss, 2015 Release Date: 13 December 2015 (Atom)

Developed in: CC65 cross compiler 6502 version assembler

Number of Players: 1

Joystick Support?: Yes (AtoMMC, Keyboard matrix 1 player, digital)

Port of the original arcade adventure from the 1989 Electron version.

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

This new release is an accurate version of the original Electron title..

Galaforce by Kevin Edwards and Kees van Oss

http://www.retrosoftware.co.uk/wiki/images/thumb/f/f4/AtomGalaforceZone1.png/180px-AtomGalaforceZone1.png

http://www.retrosoftware.co.uk/galaforce

Target Systems: Atom

Licence: Freeware (source code available on request, subject to copyright holders' permission)

BBC Micro / Electron Galaforce © 1986 Superior Software / Kevin Edwards

Atomic Galaforce © 2012 Kees van Oss

Release Date: 4 November 2012

Developed in: 2500AD cross compiler 6502 version assembler

Number of Players: 1

Joystick Support?: Yes (AtoMMC, 1 player, digital)

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

New port of the 80s classic alien invader shoot-'em-up from Superior Software, originally created by legendary Acorn coder, Kevin Edwards.

Discuss Galaforce

Hard Hat Harry by Tom Walker

Ports: Kees van Oss (Atom)

http://www.retrosoftware.co.uk/wiki/images/thumb/6/62/HHH_game_kong.png/180px-HHH_game_kong.png

http://www.retrosoftware.co.uk/hardhatharry

http://www.retrosoftware.co.uk/hardhatharry#Atom

Target Systems: BBC Microcomputer, Electron, Atom

Licence: GNU GPLv3 license

Release Date: 22 January 2011 (BBC Microcomputer), 23 January 2011 (Electron), 2 February 2012 (Atom)

Developed in: BBC/Electron: Ophis 6502 assembler, Atom: 2500AD cross compiler 6502 version assembler

Number of Players: 1

Joystick Support?: Yes (1 player, digital) (BBC Micro, Electron), No (Atom)

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

An 8-bit platform game specifically designed to be started and finished within the month or so of the holiday period over Christmas and New Year 2010/2011, whilst university is out. The design is therefore purposely modest in scope - the game is intended to resemble a release from 1983, including graphics by the programmer that he himself describes as "terrible". As Hard Hat Harry, the player must collect all the workmens' stolen mugs of tea from the animals which have taken over the building site of RS Tower.

Update: Now ported to the Acorn Atom by Kees van Oss.

Discuss Hard Hat Harry

Hard Hat Harry 2 by Tom Walker

http://www.retrosoftware.co.uk/wiki/images/thumb/2/2f/Hhh2-game2.png/180px-Hhh2-game2.png

http://www.retrosoftware.co.uk/hardhatharry2

Target Systems: BBC Microcomputer

Licence: GNU GPLv3 license

Release Date: 30 January 2012

Developed in: Ophis 6502 assembler

Number of Players: 1

Joystick Support?: Yes (1 player, digital)

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

A full 62 screen arcade adventure sequel to the original 1983-inspired platformer, released a year ago. Set 28 years after the previous game, Hard Hat Harry Jr. follows in his famous father's footsteps and enters the caverns beneath a new arts centre as another work experience kid, but things go awry when a stray spanner flies towards our unwitting hero.

Discuss Hard Hat Harry 2

Hyper Viper by Kenton Price

Ports: Kees van Oss (Atom)

http://www.retrosoftware.co.uk/wiki/images/thumb/2/27/HyperViper_Level_4.png/180px-HyperViper_Level_4.png

http://www.retrosoftware.co.uk/hyperviper

http://www.retrosoftware.co.uk/hyperviper#Atom

Target Systems: BBC Microcomputer/Electron, Atom

Licence: Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License

Release Date: 29 January 2011 (BBC Micro/Electron), 2 February 2012 (Atom)

Developed in: BBC Micro/Electron: BBC BASIC assembler originally, converted to BeebAsm assembler, Atom: 2500AD cross compiler 6502 version assembler

Number of Players: 1

Joystick Support?: BBC Micro/Electron: Yes (1 player, digital), Atom: No

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

A challenging and previously unreleased port of the classic snake game - a descendant of the first arcade game in the genre, UPL's Blockade (1976). The author can't remember writing it, but based on a friend's recollection it was probably written in a couple of days in 1986 between two of his other games, Ripton and Starquake. The name is a homage to Barcrest's Hyper Viper (1983), Kenton's favourite fruit machine. For its official release, Paul Davis has tweaked the sound to work on the Electron, added a high score table and reduced the chance of a random re-spawning rock killing you instantly without warning.

*Update:'' Pitfall Jones has added joystick support for new release v1.1, which also includes a Plus 1 compatibility fix from Paul Davis.

*Update:'' Now ported to the Acorn Atom by Kees van Oss.

Discuss Hyper Viper

jBiplane by jbnbeeb

http://www.retrosoftware.co.uk/wiki/images/c/c1/Jbipwipscreenshot180.png

http://www.retrosoftware.co.uk/wiki/index.php/Jbiplane

Target Systems: BBC B, B+ and Master

Licence: GPL v3

Release Date: 16th June 2015

Developed in: Beebasm 6502 assembler

Number of Players: 2

Joystick Support?: Yes

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

This is a BBC Micro homage to Bip, the popular two player public domain game released for the Commodore Amiga in the early 90s. In turn, the Amiga game has it's heritage in Combat, released on Atari 2600 in 1977.

Discuss jBiplane

Jet Set Miner by Tom Walker

Ports: Kees van Oss (Atom)

http://www.retrosoftware.co.uk/wiki/images/thumb/0/09/Plat3064Screenshot.png/180px-Plat3064Screenshot.png

http://www.retrosoftware.co.uk/jetsetminer

http://www.retrosoftware.co.uk/jetsetminer#BBC_Micro_.2F_Electron

http://www.retrosoftware.co.uk/jetsetminer#Atom

Target Systems: Commodore 64, BBC Microcomputer/Electron, Atom

Licence: GNU GPLv3 license

Release Date: 21 June 2009 (Commodore 64, BBC Microcomputer, Electron), 16 August 2011 (Atom)

Developed in: C64: c64asm assembler, BBC Micro/Electron: Ophis 6502 assembler, Atom: 2500AD cross compiler 6502 version assembler

Number of Players: 1

Joystick Support?: C64: Yes (1 player, digital), BBC Micro/Electron: No, Atom: No

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

A 'highly original' platform game originally coded for the C64 for the 2003 Minigame competition (entered under the name of Plat 3064) and subsequently ported to the BBC Micro and Electron. Due to the size limitations of the competition, the game is a bit 'lightweight' but can very easily be expanded should anyone wish to build on it.

Update: Now ported to the Acorn Atom by Kees van Oss, including a brand-new level editor.

Discuss Jet Set Miner

Jet Set Willy by Matthew Smith & Kees van Oss

http://www.retrosoftware.co.uk/wiki/images/0/0d/JSW-play180x180.png

http://www.retrosoftware.co.uk/wiki/index.php?title=JetSetWilly

Target Systems: Atom

Licence: Freeware (source code available on request, subject to copyright holders' permission)

BBC Micro / Electron Jet Set Willy © 1985 Tynesoft (C) Software Projects / Chris Robson & Matthew Smith

Atomic Jet Set Willy by Kees van Oss, 2015

Release Date: 09 December 2015 (Atom)

Developed in: CC65 cross compiler 6502 version assembler

Number of Players: 1

Joystick Support?: Yes (AtoMMC, Keyboard matrix 1 player, digital)

Port of the original arcade adventure from the 1985 Electron version.

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

This new release is an accurate version of the original Electron title..

Jet Set Willy 2 by Matthew Smith & Kees van Oss

http://www.retrosoftware.co.uk/wiki/images/3/34/JSW2-play180x180.png

http://www.retrosoftware.co.uk/wiki/index.php?title=JetSetWilly2

Target Systems: Atom

Licence: Freeware (source code available on request, subject to copyright holders' permission)

BBC Micro / Electron Jet Set Willy 2 © 1986 Tynesoft (C) Software Projects / Chris Robson & Matthew Smith

Atomic Jet Set Willy 2 by Kees van Oss, 2015

Release Date: 13 December 2015 (Atom)

Developed in: CC65 cross compiler 6502 version assembler

Number of Players: 1

Joystick Support?: Yes (AtoMMC, Keyboard matrix 1 player, digital)

Port of the original arcade adventure from the 1986 Electron version.

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

This new release is an accurate version of the original Electron title..

Joe Blade by Wayne Dobson & Kees van Oss

http://www.retrosoftware.co.uk/wiki/images/d/d5/JoeBladePlay3-180x180.PNG

http://www.retrosoftware.co.uk/joeblade

Target Systems: Atom

Licence: Freeware (source code available on request, subject to copyright holders' permission)

BBC Micro / Electron Joe Blade © 1988 Players / Wayne Dobson

Atomic Joe Blade by Kees van Oss, 2014

Release Date: 15 June 2014 (Atom)

Developed in: CC65 cross compiler 6502 version assembler

Number of Players: 1

Joystick Support?: Yes (AtoMMC, 1 player, digital)

Port of the original arcade adventure from the 1988 Electron version.

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

This new release is an accurate version of the original Electron title..

Discuss Atomic Joe Blade

JSnake by jbnbeeb

http://www.retrosoftware.co.uk/wiki/images/thumb/7/7e/JSnake1.png/180px-JSnake1.png

http://www.retrosoftware.co.uk/jsnake

Target Systems: BBC Microcomputer

Licence: GNU GPLv3 license

Release Date: 14 September 2013

Developed in: 6502 assembler

Number of Players: 1

Joystick Support?: Yes

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

A simple implementation of the classic Snake game, this project is the author's first foray into assembly language games programming on the Beeb.

Discuss JSnake

Jungle Journey by David Boddie

Ports: Kees van Oss (Atom)

http://www.retrosoftware.co.uk/wiki/images/thumb/7/73/JungleJourneyScreenshot1.png/180px-JungleJourneyScreenshot1.png

http://www.retrosoftware.co.uk/junglejourney

http://www.retrosoftware.co.uk/junglejourney#Atom

Target Systems: Electron, Atom

Licence: GNU GPLv3 license

Release Date: 8 October 2011 (Electron), 4 November 2012 (Atom)

Developed in: Electron: Ophis 6502 assembler, Atom: cc65 C compiler for 6502 based systems

Number of Players: 1

Joystick Support?: Electron: Yes (1 player, analogue), Atom: Yes (AtoMMC, 1 player, digital)

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

An attempt to bring a Sabre Wulf-type jungle exploration and escape game to the Electron inspired by games like Bug-Byte's Dunjunz and Ultimate Play The Game titles such as Sabre Wulf and Atic Atac.

Update: Now ported to the Acorn Atom by Kees van Oss.

Discuss Jungle Journey

MazezaM by Kian Vincent

http://www.retrosoftware.co.uk/wiki/images/thumb/b/bf/Mazezam-ingame1.png/180px-Mazezam-ingame1.png

http://www.retrosoftware.co.uk/mazezam

Target Systems: BBC Microcomputer, Electron

Licence: GNU GPLv3 license

Release Date: 12 April 2012

Developed in: BeebAsm 6502 assembler, using SWIFT

Number of Players: 1

Joystick Support?: BBC Microcomputer: Yes (1 player, digital), Electron: Yes (1 player, digital),

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

Port of Malcolm Tyrrell's 2002 ZX Spectrum block-sliding puzzle game with three new additional head-scratching level sets. Both the BBC and Electron versions also contain a level designer which will produce a full, standalone version of the game.

Discuss MazezaM

Mixed Grill March by Jools Henn

http://www.retrosoftware.co.uk/wiki/images/thumb/b/ba/Mgm_level_1.png/180px-Mgm_level_1.png

http://www.retrosoftware.co.uk/mixedgrillmarch

Target Systems: BBC Microcomputer, Electron (unofficial)

Licence: GNU GPLv3 license

Release Date: 19 May 2012

Developed in: Ophis 6502 assembler, using SWIFT

Number of Players: 1

Joystick Support?: No

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

A BBC Micro homage to Namco Bandai Games' eccentric WiiWare title Muscle March, a grey import of which proved particularly popular at Retrovision 2010. As Markie, Retrovision organiser, in his full Ming the Merciless TV animated character costume, you must chase and match the pose of Bane who has stolen your mixed grill, as he bashes his way through walls which have inexplicably been built in the way. At the end of each of four levels, the player must alternate key tapping rapidly to catch up and tackle the thief.

Update: An unofficial lazy port to the Acorn Electron is available in the forum

Discuss Mixed Grill March

Nyan SID by Pitfall Jones

http://www.retrosoftware.co.uk/wiki/images/thumb/4/45/Nyansid.jpg/180px-Nyansid.jpg

http://www.retrosoftware.co.uk/nyansid

Target Systems: BBC Microcomputer

Licence: Freeware, but you must not make copies of the product itself, other than for personal use, or re-distribute it.

Release Date: 29 April 2012

Developed in: BeebAsm 6502 assembler and a custom version of BeebEm that saves out the 6502 registers etc.

Number of Players: 1

Joystick Support?: No

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

A MODE 2 Acornsoft-style arcade game inspired by CRTC's beebnyan demo, a BBC Micro implementation of the Nyan Cat internet meme. Uploaded in April 2011, the original Nyan Cat YouTube video merged a Japanese pop song with an animated cartoon cat that has the body of a Pop-Tart, flying through space and leaving a rainbow trail behind it. To date, it has received over 70 million views in total. Nyan SID fully supports the BeebSID add-on and, if one is connected, will run with an optional enhanced SID soundtrack.

Discuss Nyan SID

Repton by Tim Tyler & Kees van Oss

http://www.retrosoftware.co.uk/wiki/images/thumb/d/d8/AtomicReptonInGame1.png/180px-AtomicReptonInGame1.png

http://www.retrosoftware.co.uk/repton

Target Systems: Atom

Licence: Freeware (source code included)

Release Date: 17 September 2013

Developed in: cc65 C compiler for 6502 based systems

Number of Players: 1

Joystick Support?: Yes (AtoMMC, 1 player, digital)

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

Faithful new port of Superior Software's classic 1985 Acorn puzzle game by 15-year-old Tim Tyler to the only Acorn home computer that has never before seen a Repton release.

N.B. The modern Repton series continues to be developed by Superior Interactive for Windows and iOS platforms.

Discuss Repton

Sparse Invaders by Neil Beresford

http://www.retrosoftware.co.uk/wiki/images/thumb/5/56/Invadersv04_03.jpg/180px-Invadersv04_03.jpg

http://www.retrosoftware.co.uk/sparseinvaders

Target Systems: BBC Microcomputer

Licence: GNU GPLv3 license

Release Date: 7 November 2009

Developed in: Ophis 6502 assembler, using SWIFT

Number of Players: 1

Joystick Support?: No

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

For a time known as Pants Invaders, this work is described by the author as a naff version of Taito's Space Invaders. Includes fully commented GPL source code for this simple P65 assembler arcade clone, which is designed for use with the SWIFT IDE as an extensible base for further projects.

Discuss Sparse Invaders

http://www.retrosoftware.co.uk/wiki/images/thumb/9/94/G1.jpg/180px-G1.jpg

http://www.retrosoftware.co.uk/SGAP

Target Systems: BBC Micro

Licence: Freeware (game database sources included)

Release Date: Galaxias - 01 November 2011, Project-X: The Micro Man - 15 November 2011

Developed in: The Quill

Number of Players: 1

Joystick Support?: No

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

An on-going project to bring a selection of new adventures to the BBC Micro, including some conversions of games originally released for the Spectrum. Each title will either be ported directly, or re-implemented using a suitable adventure creation system, such as The Quill or Graphic Adventure Creator, as appropriate.

Discuss System-Generated Adventures and Ports

Farmyard Fun by Mark W

http://www.retrosoftware.co.uk/wiki/images/thumb/0/0f/FarmyardFun2008.png/180px-FarmyardFun2008.png

http://www.retrosoftware.co.uk/farmyardfun

Target Systems: BBC Microcomputer

Licence: GNU GPLv3 license

Release Date: 3 May 2008

Developed in: BBC BASIC

Number of Players: 1

Joystick Support?: N/A

http://www.retrosoftware.co.uk/wiki/images/thumb/2/24/Demodlavailable.png/40px-Demodlavailable.png

MODE 7 text adventure, originally written in 1989. You start in your farmhouse with a Filofax, a box of matches and a choice of wellington boots. What will you do today?

Play Farmyard Fun Online

Discuss Farmyard Fun

Hardware

BeebSID by Martin Barr and Tom Walker

http://www.retrosoftware.co.uk/wiki/images/thumb/d/d5/BeebSID_complete.JPG/180px-BeebSID_complete.JPG

http://www.retrosoftware.co.uk/beebsid

Target Systems: BBC Microcomputer

Licence: Non-Profit Commercial

Release Date: 8 Dec 2009

Developed in: (Software) BBC BASIC / Assembler

A 1 MHz bus add-on for the BBC Micro that exposes a Commodore 64 SID chip.

Discuss BeebSID

Non-Retro Software Post-Millennium 8-bit Acorn Computer Releases

Dominion by Andrew Weston

Target Systems: BBC Microcomputer and Risc OS

Original Release Date: 2004

MODE 7 text adventure. Take the role of Squire Knightson, the Lord of Rhodas manor in Midshire, the central region of the land of Dominion which is under threat from a powerful Emperor.

OddJob by Mike Wyatt

Target Systems: BBC Microcomputer

Original Release Date: 2004

Multi-screen platformer, originally written in 1986 but only released over the web 18 years later. Avoid the giblets et al to progress. If you manage to get through all eight levels including the monster level seven, a cool animated finale awaits.

You're Alan Partridge by Dave Edwards

Target Systems: Acorn Electron

Original Release Date: January 2006

Quiz show game, based on "Anglian Lives" - a DVD extra from Series 2 of I'm Alan Partridge, created for use with the Millsgrade VOXBOX speech synthesis system and intended to be unveiled at the unfortunately non-existent CGE UK 2006 show.

Ball Game by Dominic Beesley

Target Systems: BBC Microcomputer

Original Release Date: 11th November, 2006

A puzzle game written for the BBC Micro in assembler as a Christmas present for the BBC-Micro mailing list admins, contributors and "leeches" alike!

Target Systems: BBC Microcomputer Model B and above

Original Release Date: 17th March 2007

A new, complete, playable, rogue-like BASIC game created for the 2007 7-day roguelike contest in the scary span of just 168 hours. Based on an idea from the fictional letters written by Bob to his friend Trev, published in The Micro User (later Acorn Computing) magazine.

⚠️ **GitHub.com Fallback** ⚠️