Relevant Folders - simibubi/Worldshape GitHub Wiki

Worldshape operates on modpack-level, this means that the worldshape directory to control worldgen in your game will be located inside the instance folder. Other folders you might know from the instance folder are screenshots, logs or the mods folder, too.

  • Worldshape creates this folder automatically once it's launched with the game.
  • The data folder, containing namespaced datapacks. (<datapack name> is a placeholder for any datapack in this folder)

    • data/<datapack name>/structure_spawners/ contains structure placement configurations. Changes in this folder will require re-launching your game.
      See Custom Structures for more information.

    • data/<datapack name>/structures/ contains .nbt files of schematics. These are placed in the world by structure spawners or template pools.

    • data/<datapack name>/worldgen/template_pool/ contains .json files which define a set of schematics with different weights. Important for mc's jigsaw blocks