Relevant Folders - simibubi/Worldshape GitHub Wiki
Worldshape operates on modpack-level, this means that the worldshape
directory to control worldgen in your game will be located inside the instance folder. Other folders you might know from the instance folder are screenshots
, logs
or the mods
folder, too.
- Worldshape creates this folder automatically once it's launched with the game.
-
The
data
folder, containing namespaced datapacks. (<datapack name> is a placeholder for any datapack in this folder)-
data/<datapack name>/structure_spawners/
contains structure placement configurations. Changes in this folder will require re-launching your game.
See Custom Structures for more information. -
data/<datapack name>/structures/
contains .nbt files of schematics. These are placed in the world by structure spawners or template pools. -
data/<datapack name>/worldgen/template_pool/
contains .json files which define a set of schematics with different weights. Important for mc's jigsaw blocks
-