Value_Input - siffiejoe/lua-fltk4lua GitHub Wiki
Value_Input:
Corresponds to:
Fl_Value_Input
Inherits from:
Valuator,
Widget
Constructors
fl.Value_Input( int X, int Y, int W, int H, *str label ) ==> userdata Widgetfl.Value_Input{ table entries } ==> userdata Widget( table constructor syntax )
Functions
Properties
- properties defined for
Valuatoruserdata type - properties defined for
Widgetuserdata type obj.soft ==> bool draggableobj.soft = bool draggable
allowed to drag value outside rangeobj.input userdataget ( Fl_Input )obj.shortcut ==> userdata keyget( 'key code', or 0 if last event was not a key )
obj.shortcut = int|str|userdata keysetsee differences in Lua-vs-Cpp for adding key combinations
obj.textfont ==> str indexget ( Fl_Font index )obj.textfont = int|str fontset ( Fl_Font index or name )obj.textsize ==> int sizeget ( in pixels )obj.textsize = int sizeset ( in pixels )obj.textcolor ==> userdata colorget ( Fl_color )obj.textcolor = int|userdata colorset ( Fl_color )obj.cursor_color ==> userdata colorget ( Fl_color )obj.cursor_color = int|userdata colorset ( Fl_color )